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2xNomosUni_compact_otf_medium.fp16.onnx ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:31d3c36ba1a7055698d7bd3d35449fe00148f73d75dad93311fc6c53d02d228a
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+ size 1213455
2x_Adore_renarchi_fp16.onnx ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:bc0756f06ae8c1a959f01484595391d66410e07b23e5f5687f0f361f9865e79a
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+ size 2873769
convert_fp16_onnx.py ADDED
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+ #!/usr/bin/env python3
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+ """
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+ Convert an ONNX model (e.g. 2xNomosUni_compact_otf_medium.onnx) to float16,
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+ optimized for browser deployment via onnxruntime-web with the WebGPU
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+ execution provider.
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+
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+ Why fp16 and not int8 for WebGPU:
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+ Most modern GPUs support FP16 natively -> ~2x size/memory reduction with
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+ near-equivalent throughput. INT8/INT4 support in WebGPU compute shaders
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+ is inconsistent across GPU/driver/ORT-web versions, with common gaps in
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+ fused kernels and integer ops. FP16 is the safe, fast, broadly-supported
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+ path for WebGPU specifically (as opposed to WASM, where INT8 wins).
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+
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+ What this script does:
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+ 1. Loads and validates the source ONNX model.
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+ 2. Converts weights + compute graph to float16 (keeping a few numerically
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+ sensitive ops like Resize/Softmax in fp32 via keep_io_types /
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+ op_block_list, which is standard practice to avoid artifacts).
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+ 3. Verifies the converted model still passes onnx.checker.
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+ 4. Runs a quick numerical sanity check: same input through fp32 and fp16
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+ models, reports PSNR between the two outputs so you know how close
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+ the fp16 version is before you ship it.
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+ 5. Saves the result and prints the size comparison.
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+
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+ Usage:
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+ python convert_fp16_onnx.py \
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+ --model /Users/emay/Downloads/ONNXmodels/models/2xNomosUni_compact_otf_medium.onnx \
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+ --out /Users/emay/Downloads/ONNXmodels/models/2xNomosUni_compact_otf_medium.fp16.onnx
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+ """
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+
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+ import argparse
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+ import os
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+ import sys
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+
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+ import numpy as np
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+ import onnx
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+
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+ try:
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+ import onnxruntime as ort
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+ except ImportError:
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+ print("onnxruntime is required: pip install onnxruntime", file=sys.stderr)
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+ raise
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+
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+ try:
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+ from onnxconverter_common import float16
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+ except ImportError:
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+ print(
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+ "onnxconverter-common is required: pip install onnxconverter-common",
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+ file=sys.stderr,
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+ )
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+ raise
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+
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+
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+ def psnr(a: np.ndarray, b: np.ndarray, max_val: float = 1.0) -> float:
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+ mse = np.mean((a.astype(np.float64) - b.astype(np.float64)) ** 2)
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+ if mse == 0:
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+ return float("inf")
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+ return 10 * np.log10((max_val ** 2) / mse)
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+
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+
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+ def inspect(model_path: str) -> onnx.ModelProto:
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+ print(f"\n{'='*70}\nSTEP 1: Loading & inspecting source model\n{'='*70}")
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+ model = onnx.load(model_path)
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+ onnx.checker.check_model(model)
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+
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+ size_mb = os.path.getsize(model_path) / 1e6
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+ print(f"File: {model_path}")
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+ print(f"Size: {size_mb:.2f} MB")
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+ print(f"Input: {model.graph.input[0].name}")
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+ print(f"Output: {model.graph.output[0].name}")
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+
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+ op_counts = {}
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+ for node in model.graph.node:
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+ op_counts[node.op_type] = op_counts.get(node.op_type, 0) + 1
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+ print("Ops:", ", ".join(f"{k}x{v}" for k, v in sorted(op_counts.items())))
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+ print(f"{'='*70}\n")
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+ return model
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+
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+
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+ def convert_to_fp16(model: onnx.ModelProto) -> onnx.ModelProto:
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+ print(f"{'='*70}\nSTEP 2: Converting to float16\n{'='*70}")
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+ # keep_io_types=True keeps the graph's external input/output tensors as
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+ # float32 so callers don't need to change how they feed/read data -- ORT
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+ # inserts Cast nodes at the boundary, cost is negligible vs the conv body.
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+ # Resize (used for the pixel-shuffle/upsample path in SRVGGNetCompact-like
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+ # nets) is block-listed since bilinear/nearest resize in fp16 can behave
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+ # inconsistently across backends; keeping it in fp32 is cheap and safe.
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+ fp16_model = float16.convert_float_to_float16(
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+ model,
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+ keep_io_types=True,
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+ disable_shape_infer=False,
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+ op_block_list=["Resize"],
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+ )
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+ onnx.checker.check_model(fp16_model)
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+ print("Conversion complete, model passes onnx.checker.")
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+ print(f"{'='*70}\n")
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+ return fp16_model
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+
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+
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+ def sanity_check(orig_model: onnx.ModelProto, fp16_model: onnx.ModelProto, tile: int = 128):
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+ print(f"{'='*70}\nSTEP 3: Numerical sanity check (fp32 vs fp16 output)\n{'='*70}")
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+
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+ input_name = orig_model.graph.input[0].name
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+ x = np.random.rand(1, 3, tile, tile).astype(np.float32)
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+
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+ sess_orig = ort.InferenceSession(orig_model.SerializeToString(), providers=["CPUExecutionProvider"])
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+ sess_fp16 = ort.InferenceSession(fp16_model.SerializeToString(), providers=["CPUExecutionProvider"])
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+
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+ out_orig = sess_orig.run(None, {input_name: x})[0]
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+ out_fp16 = sess_fp16.run(None, {input_name: x})[0]
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+
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+ p = psnr(out_orig, out_fp16)
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+ print(f"PSNR (fp32 vs fp16 output, random calibration tile): {p:.1f} dB")
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+ if p < 40:
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+ print("NOTE: PSNR below 40dB -- inspect the fp16 output on a real image "
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+ "before shipping. This is a synthetic random tile, so also test "
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+ "with an actual photo for a trustworthy read.")
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+ else:
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+ print("Looks good -- fp16 output is numerically very close to fp32.")
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+ print(f"{'='*70}\n")
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+
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+
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+ def main():
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+ ap = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
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+ ap.add_argument("--model", required=True, help="Path to input .onnx model (fp32)")
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+ ap.add_argument("--out", required=True, help="Path to write the fp16 .onnx model")
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+ ap.add_argument("--tile", type=int, default=128, help="Tile size for the sanity-check input")
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+ ap.add_argument("--skip-sanity-check", action="store_true")
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+ args = ap.parse_args()
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+
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+ if not os.path.isfile(args.model):
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+ print(f"Model not found: {args.model}", file=sys.stderr)
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+ sys.exit(1)
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+
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+ orig_model = inspect(args.model)
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+ fp16_model = convert_to_fp16(orig_model)
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+
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+ if not args.skip_sanity_check:
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+ sanity_check(orig_model, fp16_model, tile=args.tile)
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+
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+ onnx.save(fp16_model, args.out)
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+
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+ orig_size = os.path.getsize(args.model) / 1e6
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+ new_size = os.path.getsize(args.out) / 1e6
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+ print(f"Saved: {args.out}")
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+ print(f"Size: {orig_size:.2f} MB -> {new_size:.2f} MB "
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+ f"({(1 - new_size/orig_size)*100:.0f}% smaller)")
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+ print("\nFor WebGPU in onnxruntime-web, load this model with:\n"
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+ " const session = await ort.InferenceSession.create(url, {\n"
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+ " executionProviders: ['webgpu']\n"
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+ " });\n"
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+ "Inputs/outputs stay float32 at the JS boundary (keep_io_types=True),\n"
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+ "so your existing pre/post-processing code doesn't need to change.")
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+
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+
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+ if __name__ == "__main__":
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+ main()