Datasets:
Poison-3DGS (review copy)
Anonymous data release accompanying a paper under double-blind review. For review purposes only. Please do not redistribute it or use it for any other purpose.
This review set contains 150 scenes (125 poisoned and 25 clean), built from 25 base scenes. The full benchmark of 1,353 scenes (1,253 poisoned and 100 clean) will be released after acceptance. The release contains poisoned training data and manipulated 3D Gaussian Splatting models.
Contents
benchmark/ holds, for each of the 25 base scenes, the clean scene and one poisoned variant of each of five
attacks (StealthAttack, Poison-Splat, GaussTrap, 3D-GSW, GuardSplat).
benchmark/
βββ clean/ # 25 clean reference scenes
β βββ <dataset>/<scene>/
β βββ images/ # training images
β βββ sparse/0/ # COLMAP reconstruction
β βββ ply/
β βββ iteration_7000/point_cloud.ply # model after 7,000 training iterations
β βββ iteration_30000/point_cloud.ply # final model
β
βββ stealthattack/ # illusory-object injection (25 scenes)
β βββ poisoned/<dataset>/<scene>/<injection>/ # single | single_mv | multi3
β βββ images/ # training images, including the trigger view(s)
β βββ trigger_views/ # the trigger view(s) alone, same file names as in images/
β βββ trigger.png / mask.png # inserted object and its placement (single only)
β βββ sparse/0/ # COLMAP reconstruction; points3D.ply carries the injected points
β βββ s100_linear/ # view noise sigma_0 = 100, linear decay
β βββ config.yaml
β βββ ply/
β βββ iteration_7000/point_cloud.ply
β βββ iteration_30000/point_cloud.ply
β
βββ poisonsplat/ # computation-cost attack (25 scenes)
β βββ poisoned/<dataset>/<scene>/eps16_100/ # eps = 16/255 on all views
β βββ config.yaml
β βββ images/ # adversarially perturbed training images
β βββ sparse/0/ # COLMAP reconstruction of the clean scene
β βββ ply/
β βββ iteration_7000/point_cloud.ply
β βββ iteration_30000/point_cloud.ply
β
βββ gausstrap/ # malicious content implanted by post-hoc fine-tuning (25 scenes)
β βββ poisoned/<dataset>/<scene>/full_d100_a5/
β βββ config.yaml
β βββ ply/epoch_2500/point_cloud.ply
β
βββ gsw/ # post-hoc watermark, 3D-GSW, 32-bit message (25 scenes)
β βββ poisoned/<dataset>/<scene>/gsw32_default/
β βββ config.yaml
β βββ ply/epoch_8/point_cloud.ply
β
βββ guardsplat/ # post-hoc watermark, GuardSplat, 48-bit message (25 scenes)
βββ poisoned/<dataset>/<scene>/guard48_default/
βββ config.yaml
βββ ply/iteration_30000/point_cloud.ply
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